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Zedicius
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Post subject: Small update Posted: Thu Apr 15, 2010 5:37 am |
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| Zombie Administrator |
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Joined: Thu Jan 24, 2008 6:37 pm Posts: 174
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Yes, another two months... I should really try updating once a week or something.
Anyway, I replaced the silly progression tracking box on the main page with a basic server check. So, now you can see if the server is online or offline through the website. Yay.
Considering we're still not in beta, it will mostly be offline though.
Not much new to report otherwise. Me and Sathayorn have been going over the mod, I've fixed a few minor bugs, as well as a more serious one in the combat system. I've noticed that there's an annoying problem with character creation and it looks like I'll have to re-make part of it... again... though we live and learn at least.
Finally, Kaos has recently registered on the site who will be helping me out a bit with NPC AI scripts.
I have a week off comming up soon, I'm hoping to get a lot of stuff done during that period.
Cheerio folks.
_________________ Ridcully was to management what King Herod was to the Bethlehem Playgroup Association. His mental approach to it could be visualised as a sort of business flowchart with, at the top, a circle entitled "Me, who does the telling" and, connected below it by a line, a large circle entitled "Everyone else".
-- (Terry Pratchett, The Last Continent)
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Thete
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Post subject: Re: Small update Posted: Thu Apr 15, 2010 6:05 am |
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| Dev Team: Artist |
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Joined: Thu Apr 10, 2008 11:24 pm Posts: 86 Location: Terra incognita
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Digging the server status box Zed. Those things are surprisingly handy
_________________ http://delicious.com/thete
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Dranz200
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Post subject: Re: Small update Posted: Sat Apr 17, 2010 5:53 am |
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Joined: Sat Apr 17, 2010 5:43 am Posts: 3 Location: Texas
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Good to see progress is still being made, even if it isn't always apparent. Looking forward to seeing what you guys come up with. I'd offer to help, but I have no skillz.
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